Endurance
Endurance
Name Rank Attr. Rank Char. LvL Description
Toughness
1 1 1 If nothing else, you can take a beating! Instantly gain +1 Armor Class
2 1 9 You now have +2 to Armor Class.
3 1 18 You now have +3 to Armor Class.
4 1 31 You now have +4 to Armor Class.
5 1 46 You now have +5 to Armor Class.
Lead Belly
1 2 1 Your digestive tract has adjusted to the weirdness of the Wasteland! Take less radiation from eating or drinking. 2 less minimum 1.
2 2 6 You take even less radiation from eating or drinking. 4 less minimum 1.
3 2 17 You take no radiation from eating or drinking.
Lifegiver
1 3 1 You embody wellness! Instantly gain +20 maximum Health.
2 3 8 You instantly gain another +20 maximum Health.
3 3 20 You instantly gain another +20 maximum Health, and slowly regenerate lost Health. 10 health at the end of every hour.
Chem Resistant
1 4 1 All the rush without the hassle! You're 50% less likely to get addicted when consuming Chems
2 4 22 You gain complete immunity to chem addiction.
Aquaboy / Aquagirl
1 5 1 Water is your ally. You no longer take radiation damage from swimming, and can breathe underwater.
2 5 21 You become totally undetectable while submerged.
Rad Resistant
1 6 1 Exposure to the Wasteland has made you more resilient, instantly granting +10 Radiation Resistance.
2 6 13 You now have +20 Radiation Resistance.
3 6 26 You now have +30 Radiation Resistance.
4 6 35 You now have +40 Radiation Resistance.
Adamantium Skeleton
1 7 1 Your skeleton has been infused with indestructible metal, reducing limb damage by 2. (limbs are arms and legs)
2 7 13 Your limb damage is now reduced by 4.
3 7 26 Your limb damage is now reduced by 6 and cannot be crippled.
Cannibal
1 8 1 Feast on mortal flesh to heal your wounds! Eating human corpses restores Health. Restores 7 health per body.
2 8 19 Eating Ghoul or Super Mutant corpses restores 14 Health per body.
3 8 38 Eating human, Ghoul or Super Mutant corpses now restores 30 Health per body.
Ghoulish
1 9 1 Sure, you're still human - on the outside! Radiation now regenerates your lost Health, 5 health per source from non water/pool/ocean sources
2 9 24 Radiation now regenerates even more of your lost Health. 10 health per source from non water/pool/ocean sources
3 9 48 Radiation now regenerates even more of your lost Health, 20 per source from non water/pool/ocean sources. And some Feral Ghouls will randomly become friendly. 25% chance.
4 9 50 Rad damage will now begin to slowly heal, restoring health in the process. Healing half the amount of radiation damage.
Solar Powered
1 10 1 Catch some rays! Gain +2 to Strength and Endurance between the hours of 6:00a.m. and 6:00p.m.
2 10 27 Sunlight slowly heals your radiation damage. 10 at the end of every hour.
3 10 50 Sunlight slowly regenerates your lost Health. 15 at the end of every hour.